

Wizard Disaster is a cartoon boss rush and nothing else. No corridors, no fetch quests, no filler between the fights. Every location on the map is a boss. The whole map is open from the start, and there are twelve bosses between you and the end of the game. Simple enough. Unfortunately, they are very good at their jobs. There are twelve bosses , and most of them won't be what you expect. Nothing here is unfair. Nothing here is forgiving, either. Fight them in whatever order you want, or whatever order you can survive. You have three hearts . That's your entire health budget. Want a fourth? It'll cost you. You start with one spell and a pair of boots. Everything else has to be earned and bought: New ways to attack Better ways to move A few tricks to keep in reserve when everything goes wrong Every boss rewards you with a medal. Bronze for beating them, Silver for doing it without taking more than one hit, and Gold for a clean run under par. Medals earn you coin, and coins buy upgrades. So going back to a boss you've already beaten isn't just replaying old fights for the sake of it. It's how you earn the upgrades that might finally get you through the next one. Full keyboard and controller support, both rebindable. Three save slots.
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | PC | Aug 25, 2026 | Worldwide |
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