
In 1998 the GSC Game World studio tried to introduce itself to the Western video gaming market by making its first real-time strategy game. For that, the developers decided to make their own sequel to Warcraft II, using their own engine that would be used later for the Cossack games.
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | PC | Nov 25, 1998 | Worldwide |

In 1998 the GSC Game World studio tried to introduce itself to the Western video gaming market by making its first real-time strategy game. For that, the developers decided to make their own sequel to Warcraft II, using their own engine that would be used later for the Cossack games.
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | PC | Nov 25, 1998 | Worldwide |