
<h2 class="bb_tag" style="text-align: center"><i><strong>Have you ever misplaced an umbrella, or left your phone somewhere?</strong></i></h2><h2 class="bb_tag" style="text-align: center"><i><strong>Have you ever wondered—what if you somehow lost everyone else in the world?</strong></i></h2><p class="bb_paragraph" ></p><p class="bb_paragraph" ><strong>VAGUS</strong> is an unconventional visual novel with a light adventure style. Through collecting narrative fragments randomly presented, you gradually piece together the story that is both bizarre and familiar.</p><p class="bb_paragraph" ></p><p class="bb_paragraph" ><strong>Game Features:</strong></p><ul class="bb_ul"><li><p class="bb_paragraph" >A 28,000-word novella from the distinct perspectives of three protagonists who pursue and lose their goals.</p></li><li><p class="bb_paragraph" >Inspired by classic science fiction such as <i>A Canticle for Leibowitz</i> and <i>Ubik</i>. The story is entirely written by humans (no AI-generated passages).</p></li><li><p class="bb_paragraph" >Influenced by indie games such as <i>Critters for Sale</i>, <i>Decade</i>, <i>Inside</i>, and <i>Primordia</i>, the game uses a darkly ironic yet humorous tone to question the strange and unsettling aspects of everyday life.</p></li><li><p class="bb_paragraph" >Both a chronological story mode and a randomized mode that shuffles the order of narration.</p></li><li><p class="bb_paragraph" > Produced, designed, and story-told by a professor of dentistry and neuroscience — It's the latest educational game published by <strong>The Hard Problem Studios</strong>, also suitable as a supplementary teaching material for classroom discussions on career planning.</p></li></ul>
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | PC | May 2, 2026 | Worldwide |