
The concept of the game is to save a random group of people stuck on an island, a desert or another remote location. By using what the nature has to offer, the player can, for example, use a leaf to make clothes or wood beams to make a shack.
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | PC | Oct 5, 2001 | Worldwide |

The concept of the game is to save a random group of people stuck on an island, a desert or another remote location. By using what the nature has to offer, the player can, for example, use a leaf to make clothes or wood beams to make a shack.
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | PC | Oct 5, 2001 | Worldwide |