

PartyScape Chronicles is a free idle RPG about the long haul. Pick something worth training, and your character keeps at it - while the tab is closed, while you are at work, while you sleep. Twenty skills, and none of them are a progress bar with a different colour. Woodcutting, Mining, Smithing, Fishing, Cooking, Fletching, Thieving, Crafting, Farming, Runecrafting, Enchanting, Tailoring, Herblore, Prayer, Slayer and the full combat set all feed each other. Chop magic logs to fletch the bow you take to a boss. Farm the herbs for the potions that keep you alive. Nothing is grind for grind's sake. A WORLD THAT IS ACTUALLY SHARED Every player is in the same world, on the same server, right now. Prices in the Auction House are set by the people playing, not by a table in a config file. Form a party and take on raid bosses together. Duel someone in the arena. Watch a world boss appear and pile in with everyone else online. FIGHT SOMETHING THAT FIGHTS BACK Combat is server-authoritative and honest: melee, ranged and magic each have their own gear and their own maths. Forty-nine monsters, from a goblin outside town to bosses that will end a badly prepared run. Slayer tasks send you after specific targets and pay you for the trouble. BUILT FOR PICKING UP AND PUTTING DOWN It runs in a browser and on your phone, one account across both - start something on the bus, check it at your desk. There is no energy meter nagging you and nothing expires because you took a week off. FREE, AND NOT SECRETLY A SHOP No pay-to-win. No stat boosts for sale, no loot boxes, no ads between actions. Every item in the game is earned by playing it. WHAT IS IN THERE 20 skills to 99, with mastery beyond that 400+ items, 200+ recipes 49 monsters, world bosses, party raids and more! A player-run Auction House Farming, expeditions, quests, achievements and a collection log Global, trade and party chat, with an active community The game is in active development and updates land most weeks, usually from something a player asked for in chat.
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | PC | Sep 1, 2026 | Worldwide |
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