
<h2 class="bb_tag" >■ Workflow Highlights</h2><p class="bb_paragraph" >Paste your story text into the editor and click "Analyze." Speakers, dialogue, narration, and stage directions are automatically identified and laid out as production items on the timeline. Build scenes intuitively without breaking your creative flow.</p><p class="bb_paragraph" >Direct with Your Mouse, Not Code</p><p class="bb_paragraph" >The built-in editor handles character expressions, positioning, lighting, and 2.5D camera work — all through simple mouse operations. Focus on being a "Director," not an engineer.</p><p class="bb_paragraph" >One-Click Standalone Export</p><p class="bb_paragraph" >Export your scenes as standalone executables bundled with the Ichishiki Player. No Unity knowledge required. Zero royalties on commercial sales of your finished games.</p><p class="bb_paragraph" >■ Key Features</p><p class="bb_paragraph" >• Master Text Parser — Paste any novel or screenplay to auto-extract speakers and dialogue</p><p class="bb_paragraph" >• Multi-Layer Character Editor — Manage expressions, outfits, and poses by individual parts</p><p class="bb_paragraph" >• Production Timeline — Place BGM, sound effects, voice, and screen effects per item</p><p class="bb_paragraph" >• Flag & Choice System — Conditional branching, timeouts, and loop scenarios</p><p class="bb_paragraph" >• Story Composer (Scene Sequencer) — Arrange and manage multiple scenes</p><p class="bb_paragraph" >• Title/Ending Screen Customization — Set backgrounds, logos, and BGM freely</p><p class="bb_paragraph" >• Save/Load System — Multiple slots, works seamlessly in exported games</p><p class="bb_paragraph" >■ Roadmap (Planned for Future Updates)</p><p class="bb_paragraph" >Platform: Optimized for Windows 10/11 (64-bit).</p><p class="bb_paragraph" ></p>
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | PC | Apr 28, 2026 | Worldwide |