

This is a message-driven visual novel developed by a single developer over the course of one to two months. Its core concept is to encourage players to reflect on something beyond the monitor and the game itself. In this visual novel, players progress by making choices that align with their own values in order to survive the cold and rational thoughts of a young boy. • Players reflect on their own lives through the story. • Regardless of the choices made, every path leads to the same ending. • This is an auteur-driven work. There are still many areas that can be improved, but I would greatly appreciate it if you could play the game and leave feedback. Your thoughts will be actively considered and reflected in my future projects.
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