Left To My Own Devices uses the codes of digital games to explore a narrative of loss and awkward renewal. The game’s main character navigates a space of playful interaction and fragmented animation. Game segments take inspiration from the shifting emotional states associated with loss. The character’s backstory is gradually revealed through game play.
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | PC | Dec 31, 2003 | Worldwide |
Left To My Own Devices uses the codes of digital games to explore a narrative of loss and awkward renewal. The game’s main character navigates a space of playful interaction and fragmented animation. Game segments take inspiration from the shifting emotional states associated with loss. The character’s backstory is gradually revealed through game play.
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | PC | Dec 31, 2003 | Worldwide |