

Kaleidos is a tool for creating shader patterns. At the moment, Perlin noise and Cellular noise are available in the editor, as well as many parameters for interactive adjustment of shaders (including their warp, movement and interactivity). The most important feature is perhaps the finely controlled palette onto which noise values are mapped Kaleidos also has a gallery where you can view and sort created patterns, and a sandbox in which you can try drawing quirky animated shapes with them Export of shaders is possible in the format of an image, video or GLSL file compatible with popular game engines The application can be useful both for developers who would like to play with noises using a more casual and stylized interface, and for other users who would like to express their creativity and create unique atmospheric animated patterns And 100+ ready-made shader presets will be available in the application
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