
It's Zack's first day on the job as a repairman at GadgetCo, and the whole factory is falling apart. He must navigate over 60 rooms, avoiding deadly traps, to find his missing tools and fix the incredibly complicated, interconnected machinery.
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | DOS | Dec 31, 1992 | Worldwide |
| Standard Edition | Amiga | Dec 31, 1992 | Worldwide |

It's Zack's first day on the job as a repairman at GadgetCo, and the whole factory is falling apart. He must navigate over 60 rooms, avoiding deadly traps, to find his missing tools and fix the incredibly complicated, interconnected machinery.
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | DOS | Dec 31, 1992 | Worldwide |
| Standard Edition | Amiga | Dec 31, 1992 | Worldwide |