
Airline is an economic strategy game, with the player taking the role of a Chairman for L-AIR, an air company whose business starts off with £3 million. He has 7 years to increase his net assets to £30 million. The player can charter, buy or sell aircraft, as well as managing staffing, maintenance and insurance. Situations in game (like hijacks, air crashes and sabotage) and costs (of fuel and aircrafts, tax demands etc.) are realistic. The graphics are simplified, made up almost entirely of tables and texts.
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | TRS-80 Color Computer | Dec 31, 1982 | Worldwide |
| Standard Edition | TRS-80 | Dec 31, 1982 | Worldwide |
| Standard Edition | Acorn Electron | Dec 31, 1982 | Worldwide |
| Standard Edition | Sinclair ZX81 | Dec 31, 1982 | Worldwide |

Airline is an economic strategy game, with the player taking the role of a Chairman for L-AIR, an air company whose business starts off with £3 million. He has 7 years to increase his net assets to £30 million. The player can charter, buy or sell aircraft, as well as managing staffing, maintenance and insurance. Situations in game (like hijacks, air crashes and sabotage) and costs (of fuel and aircrafts, tax demands etc.) are realistic. The graphics are simplified, made up almost entirely of tables and texts.
| Edition | Platform | Release Date | Region |
|---|---|---|---|
| Standard Edition | TRS-80 Color Computer | Dec 31, 1982 | Worldwide |
| Standard Edition | TRS-80 | Dec 31, 1982 | Worldwide |
| Standard Edition | Acorn Electron | Dec 31, 1982 | Worldwide |
| Standard Edition | Sinclair ZX81 | Dec 31, 1982 | Worldwide |